Here are a few potential reasons why a boss might dislike racing-themed mobile games:
Distractions from work: Racing games can be very immersive and may take up a lot of time and attention, which could be seen as a distraction from work.
Decreased productivity: If an employee is spending a lot of time playing racing games, they may not be as productive in their job.
Negative influence on work culture: If a lot of employees are playing racing games, it could create a negative work culture that is focused on leisure activities rather than work.
Unprofessional image: Playing racing games during work hours could be seen as unprofessional by a boss or other colleagues.
Risk of data usage: Racing games can be data-intensive, which could lead to high data usage and potentially higher phone bills for the employee.
Risk of in-app purchases: Some racing games have in-app purchases that could lead to financial problems for the employee if they overspend.
Risk of addiction: Racing games can be very addictive, which could lead to negative consequences for the employee’s personal and professional life.
Risk of device damage: Racing games can be intense and require fast reflexes, which could lead to physical damage to the device if it is dropped or mishandled.
Risk of in-game bullying: Some racing games have online multiplayer modes where players can interact with each other. There is a risk of players being bullied or harassed by other players in these online environments.
Risk of cyberbullying: If an employee shares their in-game achievements or experiences on social media, they could be at risk of cyberbullying or online harassment from other players.